Q & A #2

Question 1: What are the main features of the project and how was it developed? Where does its core competition lie? What advantages does it have that allow it to stand out in the market?

Answer: Faraland is a turn-based RPG, so it’s a tactical game with well-constructed gameplay. We want to make a real game, which is lacking in current blockchain games. In fact, gameplay mechanics, codes and graphics are 100% completed by Faraland.

Regarding Faraland’s competitiveness, we are confident about our turn-based gameplay. Moreover, Faraland will be built like an endless open world, with many activities in the game depicting real life. Sustainable earning mechanism is also our aim. As current blockchain games haven’t developed a realistic model, the opportunity to compete is still open.

We are also developing an ecosystem of satellite projects that complement Faraland. All share the same token $FARA, which will make the value and liquidity of the token always guaranteed. For example, our launchpad FaraStarter is launching high-quality projects with huge profit margins. Players can both play Faraland and earn from satellite projects in the ecosystem.

With all the ideas above, it will take a long time to develop the whole ecosystem around Faraland. But when everything is completed, we believe our system is sustainable.

Question 2: I think:Players only need to buy a 6-piece equipment set, even if it’s just a demi Hero, the power is still outstanding. One set of equipment almost triples the power.”

So my question is: “Will players really need to buy Heroes when the equipment is too strong?”

I also think: For example, one demi Hero plays for 2 weeks with that item and starts to make a profit. Then players will buy another demi Hero to continue playing and switch equipment for that Hero to wear.

The later the map’s version is, the harder it is to find Soul stone. Therefore, creating a new account and buying a new demi Hero can get Soulstone more easily.

I just want to ask: “Is it because the hero is weak or the equipment is too strong?”

Answer: The current version is just a shortened one, this world map is still limited. Later, with the expansion of the map and the update of functions, the difference between the new NFT heroes became obvious. A demi Hero is still just a hero with an “expiry date”. Therefore, it is very difficult to explore distant lands, where huge treasures are hidden, by a Demi Hero. In addition, NFT also has the privilege of participating in many activities. In conclusion, Demi Heroes are suitable for people with small capital and those who only play in a certain map area.

Again, when the PvP version is updated and the skill system is released, the superiority of NFT Heroes becomes apparent. Accumulating a high level will help the characters have a comprehensive skill set and become really powerful. Moreover, participating in PvP ranking with Demi Heroes is really difficult.

Question 3: Can I keep playing the expedition version after the full graphic version is launched?

Answer: The full version still uses the current world map, and the monster-combating session will be a turn-based strategy with diverse skill systems. For those who don’t want to spend a long time, maybe we will use the current text combat mode to save.

Question 4: Is there a limit for the number of Soul Stones? Is there a mechanism to protect the price of Soul stones?

Answer: There is no limit to the number of Soul Stones. We seriously study the mechanism that holds the value for Soul Stone. Currently, the game’s functions have not been completely updated, so players may not fully understand our ideas. The use cases of the Soul Stone will be very diverse in the future, and the functions to burn the Soul Stone can balance everything.

Question 5: Is there another reset of heroes stats? I still made it wrong when increasing the stats.

Answer: The stats may be reset when we officially launch the PvP version. It is to match the turn-based gameplay that relies heavily on skill. Faraland always pleases the community because we have always been game enthusiasts.

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