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On this page
  • 9.Dragonborn: Onslaught (Passive Skill)
  • 8.Dragonborn: Boiling Blood (Passive Skill)
  • 7.Dragonborn: Doom Claws (Passive Skill)
  • 6. Dragonborn: Spin Slash (Active Skill)
  • 5. Dragonborn: Ancient Spiritual (Passive Skill)
  • 4. Dragonborn: Dragon Roar (Active Skill)
  • 3. Dragonborn: Blitz Strike (Active Skill)
  • 2. Dragonborn: Dragon Prey (Passive Skill)
  • 1. Dragonborn: Dragon Feast (Active Skill)
  1. FARALAND TUTORIALS
  2. Hero
  3. Skill
  4. Skill tree

Skill tree of Dragonborns

All Dragonborns skills tree that have been released are listed here.

PreviousSkill tree of FairiesNextSkill tree of Angels

Last updated 1 year ago

9.Dragonborn: Onslaught (Passive Skill)

📍Description: Begin the match with a reduction in HP by a certain percentage, but gain an increase in Intelligence

🔸 Detailed data:

  • %HP lost (permanent from the start of the game): 15%

  • Increase Int (%): 8/10/11/13/15%

🔸 Body Parts Bonus Onslaught Skill: Increase INT

  • +0,5% per Uncommon part.

  • +1% per Rare part.

  • +5% per Epic part.

  • +10% per Legendary part.

  • +20% per Mythical part.

8.Dragonborn: Boiling Blood (Passive Skill)

📍Description: When consistently attacking a single target, either through regular attacks or using skills, the hero will gain an increase in physical damage. This buff remains in effect until the hero redirects their attacks to a different target.

🔸 Detailed data:

  • Physical Damage increased if Dragon continuously attacking a target (%): 10 / 13 / 15 / 17 / 20%

🔸 Body Parts Bonus Boiling Blood Skill

Increased %Pdmg if Dragon continuously attack a target

  • +0.1% per Uncommon part.

  • +0.2% per Rare part.

  • +1% per Epic part.

  • +5% per Legendary part.

  • +10% per Mythical part.

7.Dragonborn: Doom Claws (Passive Skill)

  • Stun chance when Dragon’s HP is greater than or equal to 30%MaxHP: 10 / 15 / 20 / 25 / 30% stun.

  • Stun chance when Dragon’s HP is below 30 %MaxHP: 30 / 35 / 40 / 45 / 50% stun.

From 29th Dec, 2023, some exciting adjustments to the Doom Claws Skill:

  • Stun chance when Dragon’s HP is greater than or equal to 30%MaxHP: 10/11/12/13/15% stun. => 10 / 15 / 20 / 25 / 30 %

  • Stun chance when Dragon’s HP is below 30 %MaxHP: 15/18/20/22/25% stun. => 30 / 35 / 40 / 45 / 50 %

🔸 Body Parts Bonus Doom Claws Skill

Body Parts Bonus Bonus %chance to stunt

  • +0.5% per Uncommon part.

  • +1% per Rare part.

  • +5% per Epic part.

  • +10% per Legendary part.

  • +20% per Mythical part.

6. Dragonborn: Spin Slash (Active Skill)

📍Description: Spinning and dealing physical damage to all enemies within the effective range.

🔸 Detailed data:

  • Initial Cooldown: 1 turns

  • Cooldown: 3 turns

  • Accuracy: 85%

  • RT conversion (%SPD): 15%

  • Range effect(tiles): 1

  • %STR as PDmg Damage: 100/ 120/ 140/ 150/ 160%

From 29th Dec, 2023, some exciting adjustments to the Spin Slash Skill:

%STR as PDmg Damage: 70/80/85/90/100% => 100/ 120/ 140/ 150/ 160%

From 22nd Dec, 2023, some exciting adjustments to the Spin Slash Skill:

  • %STR as PDmg Damage: 30/ 32/ 35/ 38/ 40% => 70/80/85/90/100%

🔸 Body Parts Bonus Spin Slash Skill

%STR as PDMG

  • +0.5% per Uncommon part.

  • +1% per Rare part.

  • +5% per Epic part.

  • +10% per Legendary part.

  • +20% per Mythical part.

📍Description: The ancient spirits of dragons have always watched over and blessed their descendants with powerful prayers, helping the descendants increase their magical strength according to their stats.

🔸Detailed data:

  • Add 1 point of MDMG for every x Primary Total Stats: 10/ 9/ 8/ 7/ 6

From Changelog v0.3.4, some exciting adjustments to the Ancient Spiritual Skill:

Add 1 point of MDMG for every x Primary Total Stats:

8/ 7/ 6/ 5/ 3 (Old) ➡️ 10/ 9/ 8/ 7/ 6 (New)

🔸 Body Parts Bonus Ancient Spiritual Skill

%Bonus Magical Damage

  • +0.1% per Uncommon part.

  • +0.2% per Rare part.

  • +1% per Epic part.

  • +5% per Legendary part.

  • +10% per Mythical part

4. Dragonborn: Dragon Roar (Active Skill)

📍Description: Roars and inflicts Magical Damage upon an enemy unit.

🔸Detailed data:

  • Accuracy: 95%

  • RT conversion (%SPD): 20%

  • Magical Damage: 30

  • %INT as Magical Damage: 85/95/105/115/125%

  • Cast Range: 3

  • Cooldown: 4 turns

  • Cast Range (tiles): 6

From Patch v0.2.23b, some exciting adjustments to the Dragon Roar Skill:

  • Accuracy : 80% => 95%

  • %INT as Magical Damage: 75/85/95/105/115% => 85/95/105/115/125%

  • Magical Damage: 20 => 30

🔸 Body Parts Bonus Dragon Roar Skill

%INT as Magical Damage

  • +0.1% per Uncommon part.

  • +0.2% per Rare part.

  • +1% per Epic part.

  • +5% per Legendary part.

  • +10% per Mythical part.

3. Dragonborn: Blitz Strike (Active Skill)

📍Description: Glides towards the enemy, tears his flesh and applies Bleeding. The longer the dash, the more the enemy will bleed.

🔸Detailed data:

  • Accuracy: 90 %

  • RT conversion (%SPD): 40%

  • Duration (turns): 3

  • Base Bleed Damage: 5 / 10 / 15 / 20 / 25

  • Maximum gliding distance: 3

  • Minimum gliding distance: 1

  • Cooldown (turns): 4

  • Cast Range (tiles): 3

🔸 Body Parts Bonus Blitz Strike Skill

Base Bleed Damage

  • +0.5% per Uncommon part.

  • +1% per Rare part.

  • +5% per Epic part.

  • +10% per Legendary part.

  • +20% per Mythical part.

2. Dragonborn: Dragon Prey (Passive Skill)

📍Description: Dragon Prey passively increases Sky Predator Evade, Critical and Tile Movement.

🔸Detailed data:

  • Bonus critical (%): 1 / 2 / 3 / 4 / 5.

  • Bonus evade (%): 1 / 2 / 3 / 4 / 5.

🔸 Body Parts Bonus Dragon Prey Skill

Critical chance increased

  • +0.1% per Uncommon part.

  • +0.2% per Rare part.

  • +1% per Epic part.

  • +5% per Legendary part.

  • +10% per Mythical part.

1. Dragonborn: Dragon Feast (Active Skill)

📍Description: Sky Predator bites an enemy, inflicts Pure Damage then apply Bleeding, recovers a proportion of its Maximum HP. Bleeding does not stack and disrupts overtime healing effects.

🔸Detailed data:

  • Cooldown: 4 turns

  • Accuracy: 100%

  • RT conversion (%SPD): 30%

  • Cast Range: 1

  • Pure Damage: 110 / 120 / 130 / 140 / 150

  • Amount of HP recovered: 10 / 12 / 15 / 18 / 20 %

  • Bleeding Damage: 25 / 30 / 35 / 40 / 45 %

  • Bleeding Turns: 2 turns

From v0.2.20 Changelog, some exciting adjustments to the Dragon Feast Skill:

  • Cooldown: 4 turns

  • Accuracy: 70% => 100%

  • Amount of HP recovered: 22 / 25 / 28 / 32 / 35% => 10 / 12 / 15 / 18 / 20 %

  • Bleeding Damage: 20 / 22 / 25 / 30 / 35 => 25 / 30 / 35 / 40 / 45 %

  • Bleeding Turns: 3 turns => 2 turns.

🔸 Body Parts Bonus Dragon Feast Skill

Pure Damage

  • +0.1% per Uncommon part.

  • +0.2% per Rare part.

  • +1% per Epic part.

  • +5% per Legendary part.

  • +10% per Mythical part.

Description: When equipped, with less health, there is more chance of stunning with the Spin Slash attack.

Detailed data:

5. Dragonborn: Ancient Spiritual (Passive Skill)