Earning mechanism
What makes Faraland’s Earning mechanism different from other projects?
Last updated
What makes Faraland’s Earning mechanism different from other projects?
Last updated
From the beginning of 2021 until now, blockchain gaming has gained massive popularity and adoption. The introduction of P2E or Play to Earn on NFT Games has brought about the emergence of GameFi (Gaming and DEFI combined).
As NFT gaming projects continue to flourish, a new challenge emerged and that has to be addressed immediately. Sustainability and ensuring stability of the economic model of the Play to Earn system has to be met. Some projects have started strong but the earning mechanism was not sustainable causing a big drop on the value of the project’s native token. Such challenges if not addressed on time will not only affect the price of the token but the whole project in general.
As the Play to Earn mechanism is integrated into the game, users have been gradually familiarized with a new concept called GameFi. A lot of game products are released.
However, the financial factor in the game needs to be considered carefully to make sure the game can exist. If not implemented well, the earning mechanism may make the project’s token inflate to an uncontrollable level. This greatly affects the development process, which may make the situation worsen if no solution is found.
What makes Faraland’s Earning mechanism different from other projects?
Faraland project was brainstormed and started implementing the first steps in Q1 2021. From the start, we were fully aware of the difficulties for a blockchain game to develop sustainably. Therefore, building a sustainable ecosystem for a game token is Faraland’s first priority.
In other games, game tokens are simply used for playing game and exchanging items. In addition, the token rewards will cause problems when the number of players increases. Once inflation occurs, causing the project’s token price to plummet, adversely affecting the project.
Understanding these difficulties, we have invested a lot of time in carefully designing our tokenomics. We are confident that FaraCrystal’s ecosystem (FARA token) and Earning mechanism in the game can make Faraland special compared to other games.
Other projects are always welcome to become partners and promote their products in the Faraland game. In return, quests with separate storylines will be prepared. After completing the quests, players can receive tokens of that project, or special designed items according to the theme of the partner.
Currently, there have been many projects interested in this idea and committed to collaborate with us. BSCSstation, Token Play, HoneyFarm, Biswap, Drunk Robots, to name a few prominent names.
Another special feature in Faraland’s Earning mechanism is the introduction of materials as rewards.
With well-prepared gameplay, the Craft item system in the game is diverse. Materials can be collected and combined into in-game items, which will stimulate users to reinvest in the game. Items can be bought and sold on the market and traded by $FARA. However, with an attractive gameplay, we are confident that items will be the factor that keeps players attached to Faraland for a long time. Therefore, the token reward is just an extra reward.
There are also many other interesting points in the gameplay. Firstly, when players complete certain special missions, they can receive Soul Stones. They are used to summon Demi Heroes, which is also a unique and innovative feature of Faraland. If you want to learn more about Demi Heroes and Soul Stone, we have an article analyzing this interesting function “What are Demi Heroes? A comparison between Demi and NFT Heroes.“.
Secondly, the Boss mechanism in Faraland is special. Whenever the players complete a main storyline, they will have the opportunity to meet the Boss and receive a great reward. However, with the wide storyline, each gamer’s experience of exploring Faraland is unique because the gameplay is not built in a linear way. Following the plot, those who meet the boss earlier will get greater rewards than those who are late. The boss of each level carries a certain amount of Gem, and rewards will be reset after each Gacha season.
Faraland aims to build a miniature society, simulating all daily activities in a fantasy world. The most interesting thing is that game rewards are not the only way you can make money from the game, through creating an environment where everyone participates and the mindset to determine the profits to be earned.
There are many people who have made a huge amount of money even before the game is released by trading heroes and items on the market. Even those who don’t play games but only invest in buying tokens have a huge income from staking as a service to level up heroes in return for a fee paid in FARA.
In the future, we still have many unique ideas to apply to Faraland. What we want to aim for is a free virtual world where people can freely interact and exchange with each other the rewards earned from the game. Getting a deep understanding of Faraland can land you your dream job.