Adventure Mission Improvement Plan

Our recent updates showcased a more immersive experience for our players giving them more control to utilize all their heroes. We plan to improve Adventure Mission to make it more attractive.

  1. New Adventure Mission

The introduction of crafting materials in the system with the latest update, players can earn additional reward materials in the PvE Quests. We set out to improve Adventure Mission with various new quests adding more crafting materials to the rewards.

Plenty of new mission quests will be added to suit the different players of Faraland. Each mission or quest will have various requirements including Hero Level, the number of Heroes, Race and Elements, to name a few. We expect Adventure Mission to be an exciting feature for players who own multiple heroes without enough time to play, so that they experience the game to the fullest.

Another fantastic reward from the New Adventure Mission is Ticket, a special item only earned through Adventure Mission. Players can use Ticket to participate in Gacha In-game to possibly receive rewards such as Gold, Energy, Items from Gold Shop, Soul Stones and diverse types of materials. Ticket is one of Extra Rewards from Adventure Mission, and other rewards from the mission are still earned as normal.

2. In-game Gacha

As part of our plans to develop the Non-NFT system expansion, In-Game Gacha will be introduced in the upcoming releases. This feature is for both NFT (ticket users) and Non-NFT players (tickets can be purchased through in-app purchases).

In addition to the aforementioned rewards, we will update rewards in In-game Gacha regularly following a series of themes.

Another noteworthy point is that we plan to split the Reward Pool of In-game Gacha into several levels, corresponding to the number of heroes the player owns in wallet. The more heroes players have in their wallet, the more tickets they will earn from Adventure Missions and to join the Reward Pool with extremely attractive rewards. This stems from the desire of a lot of players and we will soon apply it to the game in the upcoming versions.

(We have presented to you our targeted plan. However, there might probably be some minor adjustments when the features are officially released)

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