Skill tree of Angels
All Angels skills tree that have been released are listed here.
Last updated
All Angels skills tree that have been released are listed here.
Last updated
📍Description: When active, the Angel will be channeling (staying in place + skipping a turn) and will also not receive any effects from allies' or her own skills for several consecutive turns. Then, on the next turn, she will summon a number of lightning rays from heaven to strike randomly across the entire map.
🔸 Detailed data:
Initial CD: 3 turns
Cooldown: 4 turns
Accuracy: 95%
RT conversion (%SPD): 20%
Channelling: 2 turns (Caster have to stay oneplace and cannot attack)
Number of light rays: 50
Cast Range (tiles): Global
Use count limit: 2 times
%Mdmg as Mdmg: 30/35/50/60/80%
🔸 Body Parts Bonus Divine Judgement Skill: Increase %Mdmg
+0,5% per Uncommon part.
+1% per Rare part.
+5% per Epic part.
+10% per Legendary part.
+20% per Mythical part.
📍Description: Remove randomly 2 debuffs or damage-over-time effects from an allied target or caster.
🔸 Detailed data:
Initial CD: 5 turns
Cooldown: 3 turns
RT conversion (%SPD): 10%
Cast Range: 2
Use count limit: 2 times
Number of debuff/dot can remove: 1/1/1/1/2
🔸 Body Parts Bonus Baptism Skill
No bounus from bodypart.
Description: When equipped, Ally revived by Revival gains the ability to escape a finishing blow a certain number of times.
Detailed data:
Ally revived by Revival gains the ability to escape a finishing blow a certain number of times: 0/0/0/0/1
🔸 Body Parts Bonus Unbreakable Faith Skill No bounus from bodypart
📍Description: Revives an allied hero with access to all skills (cooldowns still apply), but with low health and a relatively long resurrection time.
🔸 Detailed data:
Initial Cooldown: 3 turns
Cooldown: 3 turns
RT conversion (%SPD): 25%
Cast Range (tiles): 4
Use count limit: 2 times
%Hp of resurrected allies: 15 / 16 / 18 / 22 / 25%
Duration: 4 turns
From 26th Jan, 2024, some exciting adjustments to the Revival Skill:
Initial Cooldown: 5 turns => 3 turns
Duration: 6 turns => 4 turns
%Hp of resurrected allies: 10/ 13 / 16/ 18/ 20% => 15 / 16 / 18 / 22 / 25%
Cooldown: 4 turns => 3 turns
From 22nd Dec, 2023, some exciting adjustments to the Revival Skill:
Duration: 2 turns => 6 turns
🔸 Body Parts Bonus Revival Skill
Hp's Allies from revival
+0.5% per Uncommon part.
+1% per Rare part.
+5% per Epic part.
+10% per Legendary part.
+20% per Mythical part.
📍Description: The light from heaven becomes a protective power for the angel, causing the attacker to suffer a decrease in their accuracy.
🔸Detailed data:
Blind effect (negative attacker’s accuracy): 8/10/15/20/30%
Duration: 2 turns
🔸 Body Parts Bonus Heaven Light Skill
Negative attacker's Accuracy when Heavenly Shield broke
+0.1% per Uncommon part.
+0.2% per Rare part.
+1% per Epic part.
+5% per Legendary part.
+10% per Mythical part.
📍Description: Generates a shield for an ally or self. If the shield gets destroyed by an enemy, it will inflict damage upon them.
🔸Detailed data:
RT conversion (%SPD): 20
Duration (turns): 3
%Magical Damage dealt on breakage: 100 / 110 / 120 / 130 / 140%
%INT as Damage Blocked: 60 / 65 / 70 / 75 / 80%
Cooldown (turns): 5
Cast Range (tiles): 3
From 29th Dec, 2023, some exciting adjustments to the Heaven Shield Skill:
Cooldown (turns): 3 => 5 turns
🔸 Body Parts Bonus Heavenly Shield Skill
%Magical Damage dealt on breakage
+0.1% per Uncommon part.
+0.2% per Rare part.
+1% per Epic part.
+5% per Legendary part.
10% per Mythical part.
📍Description: Celestial gains additional INT and is able to attack hypnotized targets without waking them.
🔸Detailed data:
Fixed bonus INT: 10/15/20/25/30
Attacking without waking enemies: no / no / no / no / yes
From Patch v0.2.23b, some exciting adjustments to the Hypersomnia Skill:
Fixed bonus INT: 4/8/12/16/20 => 10/15/20/25/30
🔸 Body Parts Bonus Hypersomnia Skill
Gained INT
+0.1% per Uncommon part.
+0.2% per Rare part.
+1% per Epic part.
+5% per Legendary part.
+10% per Mythical part.
📍Description: Celestial's Blessing passively increases percentage of HP.
🔸Detailed data:
Percentage of HP increases (%): 4 / 8 / 12 / 16 / 20.
🔸 Body Parts Bonus Celestial's Blessing
Percentage of HP increased
+0.1% per Uncommon part.
+0.2% per Rare part.
+1% per Epic part.
+5% per Legendary part.
+10% per Mythical part.
📍Description: Hypnotizes an ally or enemy. The hypnotized will not be able to act for 2 turns. Hypnotism is removed if the target loses HP. Allied heroes are instantly healed and get additional Physical and Magical Defense while unconscious.
Detailed data:
Cooldown: 6 turns
Accuracy: 90%
RT conversion (%SPD): 30%
Cast Range: 4
Allied healing (%Max HP): 12 / 13 / 15 / 18/ 20 %
Bonus Defense to ally (%): 10 / 11 / 12 / 13 / 16
Duration: 2 turns
🔸 Body Parts Bonus Dream Sleep Skill
Allied healing percentage
+0.1% per Uncommon part.
+0.2% per Rare part.
+1% per Epic part.
+5% per Legendary part.
+10% per Mythical part.
From 21st Feb,2024, some exciting adjustments to the Dream Sleep Skill:
Allied healing (%Max HP): 20 / 23 / 25 / 27 / 30 % => 12 / 13 / 15 / 18/ 20
Bonus Defense to ally (%): 15 / 17 / 19 / 22 / 25 => 10 / 11 / 12 / 13 / 16
From v0.2.20 Changelog, some exciting adjustments to the Dream Sleep Skill:
Accuracy: 70% => 90%
Cast Range: 3 => 4
Allied healing (%Max HP): 10 / 13 / 16 / 20 / 25 => 20 / 23 / 25 / 27 / 30 %
Bonus Defense to ally (%): 15 / 17 / 19 / 22 / 25