Faraland
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        • Angels - The Creator’s Guardians In Faraland
        • Demons - The Seed Of Destruction
        • Elves - The Spirits Of The Deep Forest
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    • Q & A #1
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    • Non-NFT mechanism
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On this page
  • 9. Fairy: Engraved (Passive Skill)
  • 8. Fairy: Pickpocket (Active Skill)
  • 7. Fairy: Forest’s Light (Active Skill)
  • 6. Fairy: Shadow Word Blunt (Passive Skill)
  • 5. Fairy: Shadow Words (Active Skill)
  • 4. Fairy: Pay Back (Passive Skill)
  • 3. Fairy: Swift Strike (Active Skill)
  • 2. Fairy: Nature's Blessing (Passive Skill)
  • 1. Fairy: Seed of Healing (Active Skill)
  1. FARALAND TUTORIALS
  2. Hero
  3. Skill
  4. Skill tree

Skill tree of Fairies

All Fairies skills tree that have been released are listed here.

PreviousSkill tree of ElvesNextSkill tree of Dragonborns

Last updated 1 year ago

9. Fairy: Engraved (Passive Skill)

📍Description: Bonus duration and decreased PDEF of enemies damaged by Shadow Words.

🔸 Detailed data:

  • Bonus duration to Shadow Words: 1

    • Decrease Enemy's PDEF: 16/18/20/22/25%

🔸 Body Parts Bonus Engraved Skill: Further decrease Def

  • +0,5% per Uncommon part.

  • +1% per Rare part.

  • +5% per Epic part.

  • +10% per Legendary part.

  • +20% per Mythical part.

8. Fairy: Pickpocket (Active Skill)

📍Description: When activated, the hero will steal %Pdmg from the target and %agi from themselves to deliver a powerful attack against the target.

🔸 Detailed data:

  • Initial CD: 3 turns

  • Cooldown: 3 turns

  • Accuracy: 90%

  • RT conversion (%SPD): 20%

  • Cast Range: 1

  • Use count limit: 2 times

  • Require HP to use (below): 40%HP

  • %AGI as PDMG: 150/160/180/190/200%

  • %Pdmg's target (enemy) as Pdmg: 30/35/40/45/50%

🔸 Body Parts Bonus Pickpocket Skill:

Increased %Agi as Pdmg

  • +0.1% per Uncommon part.

  • +0.2% per Rare part.

  • +1% per Epic part.

  • +5% per Legendary part.

  • +10% per Mythical part.

7. Fairy: Forest’s Light (Active Skill)

🔸 Detailed data:

  • Initial Cooldown: 4 turns

  • Cooldown: 3 turns

  • RT conversion (%SPD): 15%

  • Channelling: 3 turns (Number of turns with no movement or attack possible)

  • Use count limit: 2 times

  • Range effective: 4 tiles

  • %INT as Hp Heal (per target): 65/ 68/ 72/ 75/ 80

🔸 Body Parts Bonus Forest’s Light Skill:

Bonus %INT as HP Heal

  • +0.5% per Uncommon part.

  • +1% per Rare part.

  • +5% per Epic part.

  • +10% per Legendary part.

  • +20% per Mythical part.

From 22st Feb, 2024, some exciting adjustments to the Forest’s Light Skill:

  • %INT as Hp Heal (per target): 60/65/70/72/75% => 65/ 68/ 72/ 75/ 80

🔸 Body Parts Bonus Forest’s Light Skill: Bonus %INT as HP Heal

  • +0.1% per Uncommon part. => 0.5%

  • +0.2% per Rare part. => 1%

  • +1% per Epic part. => 5%

  • +5% per Legendary part.=> 10%

  • +10% per Mythical part. =>20%

6. Fairy: Shadow Word Blunt (Passive Skill)

📍Description: Healing yourself with proportional to the percentage of Shadow Word's base magical damage, ignoring magical defense.

🔸 Detailed data:

Instant Healing as %Total MDMG by Shadow Words: 60/ 80/ 85/ 90/ 100%

🔸 Body Parts Bonus Shadow Word Blunt Skill:

Bonus instant Healing as %Total MDMG by Shadow Words

  • +0% per Uncommon part.

  • +1% per Rare part.

  • +5% per Epic part.

  • +10% per Legendary part.

  • +20% per Mythical part.

From 21st Feb, 2024, some exciting adjustments to the Shadow Word Blunt Skill:

📍Description: Healing yourself proportionately to the percentage of magical damage inflicted by the Shadow Words skill. => Healing yourself with proportional to the percentage of Shadow Word's base magical damage, ignoring magical defense.

Body Parts Bonus Shadow Word Blunt Skill: Bonus instant Healing as %Total MDMG by Shadow Words

  • +0.1% per Uncommon part. => 0%

  • +0.2% per Rare part. => 1%

  • +1% per Epic part. => 5%

  • +5% per Legendary part. => 10%

  • +10% per Mythical part. => 20%

From 22nd Dec, 2023, some exciting adjustments to the Shadow Word Blunt Skill:

Instant Healing as %Total MDMG by Shadow Words: 40/ 42/ 45/ 48/ 50% => 60%/80%/85%/90%/100%

5. Fairy: Shadow Words (Active Skill)

📍Description: The shadow mage mutters an incantation of darkness and curses the enemy, causing them to endure magical damage over time.

🔸Detailed data:

  • Cast Range: 2

  • Cooldown: 4 turns

  • Accuracy: 95%

  • RT conversion (%SPD): 30%

  • Duration (turns):2

  • Base Magical Damage: 160

  • %INT as Dot Poison Damage: 50/ 52/ 55/ 58/ 60

🔸 Body Parts Bonus Shadow Words Skill

%INT as Pure Damage Over Time

  • +0.1% per Uncommon part.

  • +0.2% per Rare part.

  • +1% per Epic part.

  • +5% per Legendary part.

  • +10% per Mythical part.

From 25th Dec, 2023, some exciting adjustments to the Shadow Words Skill:

%INT as Dot Poison Damage: 50/55/60/70/92 => 50/ 52/ 55/ 58/ 60

4. Fairy: Pay Back (Passive Skill)

📍Description: Proportionately recovers some HP when Outlaw Wanderer performs an Extra Turn.

🔸Detailed data:

  • %Max HP restored after each Extra Turn: 8/ 10/ 12/ 13/ 15

🔸 Body Parts Bonus Pay Back Skill

%Max HP restored after each Extra Turn

  • +0% per Uncommon part.

  • +1% per Rare part.

  • +5% per Epic part.

  • +10% per Legendary part.

  • +30% per Mythical part.

From 21st Feb, 2024, some exciting adjustments to the Pay Back Skill:

%Max HP restored after each Extra Turn: 9 / 10 / 11 / 12 / 13 => 8/ 10/ 12/ 13/ 15

🔸 Body Parts Bonus Pay Back Skill: %Max HP restored after each Extra Turn

  • +0.1% per Uncommon part. => 0%

  • +0.2% per Rare part. => 1%

  • +1% per Epic part. => 5%

  • +5% per Legendary part. => 10%

  • +10% per Mythical part. => 30%

From 22th Dec, 2023, some exciting adjustments to the Pay Back Skill:

%Max HP restored after each Extra Turn: 14/ 15/ 16/ 17/ 18 => 9 / 10 / 11 / 12 / 13

3. Fairy: Swift Strike (Active Skill)

📍Description: Outlaw Wanderer dashes in front of an enemy, dealing Physical Damage. Then, lands on a random unblocked tile adjacent to the target and gains additional AGI for several turns.

🔸Detailed data:

  • Accuracy: 100%

  • RT conversion (%SPD): 40%

  • Duration (turns): 2

  • Physical Damage: 50/ 55/ 60/ 65/ 70

  • %AGI as Physical Damage: 40/45/50/55/60%

  • %Physical Damage as Damage: 15%

  • Fixed bonus AGI: 10/ 15/ 20/ 25/ 30

  • Cooldown (turns): 4

  • Cast Range (tiles): 3

From 25th Dec, 2023, some exciting adjustments to the Swift Strike Skill:

Physical Damage: 100/110/120/130/140 => 50/ 55/ 60/ 65/ 70

From Patch v0.2.23b, some exciting adjustments to the Swift Strike Skill:

  • Accuracy: 90% => 100%

  • Physical Damage : 130/140/150/160/170 => 100/110/120/130/140

  • %AGI as Physical Damage: 20/25/30/35/40% => 40/45/50/55/60%

  • %Physical Damage as Damage: 10% => 15%

From Changelog v0.3.4, some exciting adjustments to the Swift Strike Skill:

  • Fixed bonus AGI: 10 / 20 / 30 / 40 / 50 => 10/ 15/ 20/ 25/ 30

🔸 Body Parts Bonus Swift Strike Skill

%AGI as Physical Damage

  • +0.5% per Uncommon part.

  • +1% per Rare part.

  • +5% per Epic part.

  • +10% per Legendary part.

  • +20% per Mythical part.

2. Fairy: Nature's Blessing (Passive Skill)

📍Description: Nature's Blessing increases 1 Movement Tile and HP for Enchantress.

🔸Detailed data:

  • Fixed amount of HP increases: 50 / 60 / 70 / 80 / 90

From 25th Dec, 2023, some exciting adjustments to the Nature's Blessing Skill:

Fixed amount of HP increases: 10 / 20 / 30 / 40 / 50 => 50 / 60 / 70 / 80 / 90

From v0.2.20 Changelog, some exciting adjustments to the Nature's Blessing Skill:

Fixed amount of HP: 20 / 40/ 60 / 80 / 100. => 10 / 20 / 30 / 40 / 50

🔸 Body Parts Bonus Nature's Blessing Skill

HP Increased

  • +0.5% per Uncommon part.

  • +1% per Rare part.

  • +5% per Epic part.

  • +10% per Legendary part.

  • +20% per Mythical part.

1. Fairy: Seed of Healing (Active Skill)

📍Description: Heals an ally or self in 3 turns, doubles the amount of HP recovered in the third. The amount of HP healed will be according to Enchantress's INT. Healing does not stack and can be disrupted with Bleeding.

🔸Detailed data:

  • Cooldown: 3 / 4 / 4 / 4 / 4

  • RT conversion (%SPD): 15%

  • Cast Range: 3

  • Duration: 3 turns

  • HP healed per turn (%INT): 45 / 50 / 55 / 60 / 65 %

From v0.2.20 Changelog, some exciting adjustments to the Seed of Healing Skill:

  • Cooldown: 4 turns => 3 / 4 / 4 / 4 / 4

  • HP healed per turn (%INT): 70 / 75 / 80 / 85 / 90% => 45 / 50 / 55 / 60 / 65 %

🔸 Body Parts Bonus Seed of Healing Skill

HP healed per turn (%INT)

  • +0.1% per Uncommon part.

  • +0.2% per Rare part.

  • +1% per Epic part.

  • +5% per Legendary part.

  • +10% per Mythical part.

Description: When activated, the caster will channelling (stay in place + skip turn) for a certain number of turns. Also, from the caster’s position, two fireflies will appear, randomly restoring health to any two allies within the effective range. Each turn, the two fireflies will once again randomly select two new targets.