Monsters

  • Wild Boar: Although the little wild boars do not have thick skin and protective spikes like their parents, they possess special agility. They are also aggressive, and fearless, willing to attack any animal without a second thought.

  • Spiked Boar: Wild boars that are especially aggressive after drinking magical water. Their skin is as thick as iron. They have poisoned fangs and sharp spikes on their backs. Their armors are perfect, helping them block Magical Damage/Physical Damage.

  • Haunted Treant: The lost soul of a tree that desires to be a human. Unless cast with deep forest magic to be reincarnated into another species, it will suffer thousands of years of living alone in a dark forest.

  • Fire Haunted Treant: The lost soul of a tree that desires to be a human. Unless cast with deep forest magic to be reincarnated into another species, it will suffer thousands of years of living alone in a dark forest.

  • Jungle Shaman: Long-lived Jungle Monkeys will evolve into Jungle Shamans. They hang the skull of their opponents on their staffs to show off their power.

  • Four-armed Bear: Bears that have the ability to mutate, turning into a four-armed monster on a moonlit night. Normally, they just quietly forage around the deep forest without intruding on anyone. But, when attacked, they will react violently.

  • Petty Skull: The tormented souls of the Orc warriors who died after the great war with the Demon Lord. Sergeant - crippled look and shy personality.

  • Bone Warrior: The tormented souls of the Orc warriors who died after the great war with the Demon Lord. Lieutenant - fierce and aggressive pioneer of the skeleton squad.

  • Bone Captain: The tormented souls of the Orc warriors who died after the great war with the Demon Lord. Captain Skeleton - the malicious leader of the skeleton squad who would sneakily land critical hits when the enemy is distracted.

  • Skeleton King: The Lord of Skeleton, more cruel and stronger than any Skeleton. The skeleton King, turning up at the Orc Witch event demised for greed and once beguiled players with money till death but (didn't) succeed.

  • Treasure Hunter: A mysterious entity that lurks in the dark, with top-notch speed and stealth ability. It specializes in hunting and tracking down antique fragments. It will kill any traveller coming across to rob their valuable possessions.

  • Rookie Bandit: A member of an infamous robbers' gang. They are violent as they kill anyone who passes through their area. Not afraid of anything, barbaric in nature, they often use weapons such as knives, hammers. They knock others down by cruel primitive methods.

  • Orc Witch: The only female sorceress left of the Orcs initiates insidious schemes and is capable of self-cloning.

  • Grima: From ancient times, there was a scary monster, the ancestor of the Dragon race. Legend has it that he had 3 heads, one spat out fire, one spat out ice, and the last one spat out thousands of iron nails. Besides a large, sturdy body, he had a cunning head. He hungered for the souls of greedy, power-hungry people, just like himself. Those who can kill he will hold the power of winning people's hearts, to rule the world. Each time you fight Grima, you have a chance to pick up the Emperor Stone - the power stone incarnated from the blood of this ancient monster.

  • Snow Fox: The Fox grows in the land of ice. He has a thick coat that keeps warm extremely well, is rare and sought-after. He has agility, good evasion but not great damage. When absorbing enough aura of heaven and earth, he can transform his 3 tails into a tight-wrapped trap that prevents enemies from escaping.

  • Cursed Hare: Rabbits have flaming ghostly eyes. They often boldly come to steal the hunter's items. Their mischievous nature, incredible agility and sharp teeth are the fear of hunters.

  • Dragonfin: Dragonfin seahorse that can live on land (semi-terrestrial). They have the ability to attack with sound waves. Their horns are an extremely rare, sought-after material.

  • Sahagin: Ugly and evil Sirens. Ready to fight with spears to protect their territory.

  • Lanner Falcon: The Falcon of the Iceberg, the lone leader who rarely appears. But each appearance will bring terror to the whole mountain. Hard claws and giant wings are the fear of hunters whenever they want to climb the mountain to hunt animals.

  • Undead Fairy: The ghost of dead fairies. The injustice of these souls has created a dark power for them. They are well-known for their ability to use magic. Especially he can lead people to fall into the illusion that they can't get out.

  • Necromancer: The minion of hell symbolizes death. Owning the laughter of death, always dancing around the targets to spread fear, then he will bite the head of the frightened one.

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