Faraland
  • Welcome to Faraland
    • About Faraland
      • Faraland – where everything is “unique”
      • Faraland – the continuation of a legend
    • Faraland's Lore
      • Battle Of Crystals
      • 7 Races of Warriors
        • Humans - Small Heroes With Super Power
        • Orcs — The Most Powerful Warriors In Faraland
        • Angels - The Creator’s Guardians In Faraland
        • Demons - The Seed Of Destruction
        • Elves - The Spirits Of The Deep Forest
        • Dragonborns -Mysterious Warriors
        • Fairies— Warriors Holding The Secret Of Time
    • Vision and mission
      • Metaverse and the future of Faraland
      • The Future of Blockchain Gaming Industry and Faraland’s Vision
    • Changelog Update
      • Faraland v0.3.7 Changelog
      • Faraland Changelog Update
      • Phase 5
      • Phase 4
      • Phase 3
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    • Remarkable milestones
      • Faraland certified by CertiK
      • Official NFT Heroes Sale
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      • 20,000 NFTs officially sold out
      • $Fara IDO completed successfully
      • Exclusively for NFT and $FARA Holders
      • Mystery box sale
      • MVBII Winner & Sold 10,081 Mystery Boxes
      • Gacha/Equipment Marketplace launched with TVL of USD10M
      • PVE Mode Launched in Nov 2021 with 2,000 DAU
      • Demi Heroes and Staking options
      • The premiere of Infernal Summit
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      • Overall txn stats
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      • Faraland Expedition Game - PvE mode
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      • In-app purchase for non-crypto users
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  • GET STARTED WITH FARALAND
    • How to download game?
      • Android Download Instruction
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      • Creating a Metamask Wallet
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      • FARA token
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  • FARALAND TUTORIALS
    • Tutorials
      • Preparing heroes
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      • Faraland Hero Line-up
      • Body Parts Characters
    • Hero
      • Stat
        • Update Core Game – Adjusting Base Critical Damage Stats and Dmg Formula
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      • Level
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        • Skill tree
          • Skill tree of Humans
          • Skill tree of Orcs
          • Skill tree of Elves
          • Skill tree of Fairies
          • Skill tree of Dragonborns
          • Skill tree of Angels
          • Skill tree of Demons
        • Skill Books
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        • At Gruyeres
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        • At AugstMatthorn
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      • Locations
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      • About the Guilds update
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        • Permafrost
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        • Wailing Infernal
    • Tournament
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        • PvP Beta Tournament – Infernal Summit
        • Infernal Summit – The Second Trail
        • Infernal Summit III: A Tale Begins
        • 5 TIPS for you to level up in PvP
      • Community Tournament
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      • Why does Faraland focus on Audit?
  • Question and Answer Series
    • Q & A #1
    • Q & A #2
    • Q & A #3
  • Schedule
    • Non-NFT mechanism
    • Expedition Game
    • Faraland new in-game UI interface
    • Token Burn Monthly Schedule
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On this page
  • 9. Orc: Bulwark (Passive Skill)
  • 8. Orc: Jester's Encore (Passive Skill)
  • 7. Orc: Totem of Wind (Active Skill)
  • 6. Orc: Vigor Resistance (Passive Skill)
  • 5. Orc: Heavy Strike (Active Skill)
  • 4. Orc: Two - handed Master (Passive Skill)
  • 3. Orc: Provoke (Active Skill)
  • 2. Orc: Warlord's Wisdom (Passive Skill)
  • 1. Orc: Flame Shield (Active Skill)
  1. FARALAND TUTORIALS
  2. Hero
  3. Skill
  4. Skill tree

Skill tree of Orcs

All Orcs skills tree that have been released are listed here.

PreviousSkill tree of HumansNextSkill tree of Elves

Last updated 1 year ago

9. Orc: Bulwark (Passive Skill)

📍Description: The Orc gets extra HP while wielding a shield.

🔸 Detailed data:

  • HP increased while wielding shield(%): 5/ 6/ 8/ 10/ 12%

🔸Body Parts Bonus Bulwark Skill: Increase Hp

  • +0,5% per Uncommon part.

  • +1% per Rare part.

  • +5% per Epic part.

  • +10% per Legendary part.

  • +20% per Mythical part.

8. Orc: Jester's Encore (Passive Skill)

📍Description: While under the Provoke status, the caster has a chance to regenerate health. The lower the current health, the greater the regeneration amount.

🔸 Detailed data:

  • Healing chance: 30/35/40/45/50%

  • %MaxHP heal when Orc's HP greater than or equal to 50%MaxHP: 10/11/12/13/15%.

  • MaxHP heal when Orc's HP below to 50%MaxHP: 15/18/20/22/25%.

🔸Body Parts Bonus Jester's Encore Skill:

Increase %HP Heal

  • +0.1% per Uncommon part.

  • +0.2% per Rare part.

  • +1% per Epic part.

  • +5% per Legendary part.

  • +10% per Mythical part.

7. Orc: Totem of Wind (Active Skill)

🔸Detailed data:

  • Initial Cooldown: 2 turns

  • Cooldown: 4 turns

  • RT conversion (%SPD): 10%

  • Cast Range: 3

  • Use count limit: 2 times

  • Range effective: 4 tiles

  • Duration: 3

  • Puredmg taken (%maxHP): 10%

  • Buff Allies – %Spd: 20/22/25/28/30%

  • Debuff Enemy – %Spd: 30/35/40/45/50%

  • Debuff Enemy – Negative move range: 2

From 29th Dec, 2023, some exciting adjustments to the Totem of Wind Skill:

  • Buff Allies – %Spd: 10/12/15/18/20% => 20/22/25/28/30%

  • Debuff Enemy – %Spd: 15/18/20/22/25% => 30/35/40/45/50%

  • Debuff Enemy – Negative move range: 1 => 2

🔸Body Parts Bonus Totem of Wind Skill:

Bonus %SPD for allies

  • +0.1% per Uncommon part

  • +0.2% per Rare part.

  • +1% per Epic part.

  • +5% per Legendary part.

  • +10% per Mythical part.

6. Orc: Vigor Resistance (Passive Skill)

📍Description: The orc warrior harnesses the power of his muscles to forge armor against physical attacks.

🔸 Detailed data:

  • PDEF for every 30 STR (only from the web): 4 / 5 / 6 / 7 / 8

From 29th Dec, 2023, some exciting adjustments to the Vigor Resistance Skill:

PDEF for every 30 STR (only from the web): 2/ 3/ 4/ 5/ 6 => 4 / 5 / 6 / 7 / 8

🔸 Body Parts Bonus Vigor Resistance Skill:

Bonus% Pdef from Vigor resistance

  • +0.1% per Uncommon part.

  • +0.2% per Rare part.

  • +1% per Epic part.

  • +5% per Legendary part.

  • +10% per Mythical part.

5. Orc: Heavy Strike (Active Skill)

📍Description: The orc warrior raises their hand, channels power, and delivers a close-range strike to the enemy, dealing Physical Damage based on a percentage of their own Physical Damage and Strength.

🔸Detailed data:

  • Initial Cooldown: 0 turns

  • Cooldown: 2 turns

  • Accuracy: 65%

  • RT conversion (%SPD): 10%

  • Cast Range: 1

  • %STR as Physical Damage: 100/130/150/160/180%

  • %Physical Damage as Damage: 50%

🔸Body Parts Bonus Heavy Strike Skill:

%STR as Physical Damage

  • +0.1% per Uncommon part.

  • +0.2% per Rare part.

  • +1% per Epic part.

  • +5% per Legendary part.

  • +10% per Mythical part.

From 21st Feb, 2024, some exciting adjustments to the Heavy Strike Skill:

  • Accuracy: 80% => 65%

  • %STR as Physical Damage: 50/60/80/120/160% => 100/130/150/160/180%

  • %Physical Damage as Damage: 20% => 50%

From 22nd Dec, 2023, some exciting adjustments to the Heavy Strike Skill:

  • Accuracy: 65% (Old) => 80% (New)

  • %STR as Physical Damage:60/80/120/160/220% (Old) => 50/60/80/120/160% (New)

  • %Physical Damage as Damage: 60% (Old) => 20% (New)

4. Orc: Two - handed Master (Passive Skill)

📍Description: Berserker gets extra Physical Damage wielding Two-handed Weapons.

🔸Detailed data: Physical Damage increased with Two-handed Weapons (%): 10/ 13/ 15/ 17/ 20% From Changelog v0.3.4, some exciting adjustments to the Two - handed Master Skill:

Physical Damage increased with Two-handed Weapons(%): 20 / 23/ 25/ 27/ 30% (Old) ➡️ 10/ 13/ 15/ 17/ 20% (New)

🔸Body Parts Bonus Two - handed Master Skill:

%Physical Damage increase

  • +0.1% per Uncommon part.

  • +0.2% per Rare part.

  • +1% per Epic part.

  • +5% per Legendary part.

  • +10% per Mythical part.

3. Orc: Provoke (Active Skill)

📍Description: Berserker taunts an enemy, forcing the target to land a normal attack on him. The target will lose control until taunt effect runs out. Berserker gets a Physical Defense boost during Taunt.

🔸Detailed data:

  • Accuracy: 100%

  • RT conversion (%SPD): 30%

  • Duration (turns): 2

  • Physical Defense Increase (%): 15 / 20 / 25 / 30 / 35

  • Cooldown (turns): 4

  • Cast Range (tiles): 3

From Patch v0.2.23b, some exciting adjustments to the Provoke Skill:

  • Accuracy: 90% => 100%

  • RT conversion (%SPD) Nerf: 50% => 30%

🔸Body Parts Bonus Provoke Skill:

Physical Defense.

  • +0.1% per Uncommon part.

  • +0.2% per Rare part.

  • +1% per Epic part.

  • +5% per Legendary part.

  • +10% per Mythical part.

2. Orc: Warlord's Wisdom (Passive Skill)

📍Description: Warlord's Wisdom passively increases INT based on Warlord Shaman level.

🔸Detailed data:

  • Number of levels grown for EACH increase of 1 INT: 9 / 8 / 7 / 6 / 5.

🔸Body Parts Bonus Warlord's Wisdom Skill:

Gained INT

  • +0.1% per Uncommon part.

  • +0.2% per Rare part.

  • +1% per Epic part.

  • +5% per Legendary part.

  • +10% per Mythical part.

1. Orc: Flame Shield (Active Skill)

📍Description: Warlord Shaman casts a flame shield onto self or an ally that repels part of the damage they take in Pure Damage, and does not reflect DoT.

🔸Detailed data:

  • Pure Damage Reflected: 25/27/30/33/35 %

  • Physical Defense: 0%

  • Cooldown: 3

  • RT conversion (%SPD): 20

  • Cast Range: 4

  • Duration: 4 turns

From v0.2.20 Changelog, some exciting adjustments to the Flame Shield Skill:

  • Pure Damage Reflected: 20/22/24/27/30% => 25/27/30/33/35 %

  • Physical Defense decrease from 20%/25%/30%/35%/40% to 0%

🔸Body Parts Bonus Flame Shield Skill:

Pure Damage Reflected.

  • +0.1% per Uncommon part.

  • +0.2% per Rare part.

  • +1% per Epic part.

  • +5% per Legendary part.

  • +10% per Mythical part.

Description: Throw a totem to the ground, affecting whoever is in its range with the following effects: Allies receive a speed buff, while enemies receive a speed debuff and a negative move range. Additionally, the caster takes pure damage each turn.