Skill tree of Elves
All Elves skills tree that have been released are listed here.
Last updated
All Elves skills tree that have been released are listed here.
Last updated
📍Description: After the skill is active, Elf will randomly lose an amount of PDEF or MDEF for several turns. Meanwhile, any enemy damaged by Tanglevine will be stunned.
🔸 Detailed data:
Initial Cooldown: 1 turns
Cooldown: 4 turns
RT conversion (%SPD): 15%
Random def reduce(%): 65%
Stun duration (turns): 1/1/1/1/2
Duration: 5 turns
🔸Body Parts Bonus Green maze Skill: Mitigate Decrease Def
+0,5% per Uncommon part.
+1% per Rare part.
+5% per Epic part.
+10% per Legendary part.
+20% per Mythical part.
📍Description: If the hero doesn't move, on the second turn, they will gain an increase in physical damage. This buff remains active as long as the hero stays in that location.
🔸 Detailed data:
Physical Damage increased if Elf stand still (%): 20 / 23 / 25 / 27 / 30%
🔸Body Parts Bonus Focus Aim Skill
Increase %Pdmg
+0.1% per Uncommon part.
+0.2% per Rare part.
+1% per Epic part.
+5% per Legendary part.
+10% per Mythical part.
🔸Detailed data:
Initial Cooldown: 5 turns
Cooldown: 3 turns
Accuracy: 95%
RT conversion (%SPD): 25%
Cast Range: 1
Use count limit: 2 times
Require HP to use (at least): 65%HP
%PDMG as Physical Damage: 160/ 170/ 180/ 190/ 200 %
%HP lost (%Maxhp): 45%
From 29th Dec, 2023, some exciting adjustments to the Double-bladed Knife Skill:
Require HP to use (at least): 80%HP => 65%HP
%PDMG as Physical Damage: 50/60/80/100/120% => 160/ 170/ 180/ 190/ 200 %
🔸Body Parts Bonus Double-bladed Knife Skill
Bonus %Pdmg as Pdmg
+0.1% per Uncommon part.
+0.2% per Rare part.
+1% per Epic part.
+5% per Legendary part.
+10% per Mythical part.
📍Description: When an enemy is afflicted by damage from the Tanglevine skill, they will receive additional magical damage over time starting from the next turn.
🔸 Detailed data:
Duration: 2 turns
%INT as Magical Dot: 50/55/60/65/70%
From 22nd Dec, 2023, some exciting adjustments to the Poisonous Bramble Skill:
%INT as Magical Dot: 30/ 31/ 32/ 33/ 35% (Old) => 50/55/60/65/70% (New)
🔸 Body Parts Bonus Poisonous Bramble Skill
Bonus %INT as Mdmg Dot
+0.5% per Uncommon part.
+1% per Rare part.
+5% per Epic part.
+10% per Legendary part.
+20% per Mythical part.
📍Description: The ancient forest mage calls upon the power of nature to create magical traps with invisibility capabilities. Any enemy caught in them will suffer magical damage.
🔸Detailed data:
Accuracy: 150%
Cast Range: 3
Cooldown: 2 turns
RT conversion (%SPD): 20%
Duration (turns):5
Base Magical Damage: 180
%Mdmg as Mdmg: 30/40/45/50/60
Max charges (team): 5
🔸Body Parts Bonus Tanglevine Skill :
%Magical Damage
+0.5% per Uncommon part.
+1% per Rare part.
+5% per Epic part.
+10% per Legendary part.
+20% per Mythical part.
📍Description: Forest Ghost gets extra Speed based on his AGI.
🔸Detailed data:
AGI for each SPD point increased: 35/30/25/20/10
From Patch v0.2.23b, some exciting adjustments to the Forest Runner Skill: AGI for each SPD point: 40/35/30/25/15 (Old) => 35/30/25/20/10 (New)
🔸Body Parts Bonus Forest Runner Skill:
Bonus AGI
+0.1% per Uncommon part.
+0.2% per Rare part.
+1% per Epic part.
+5% per Legendary part.
+10% per Mythical part.
📍Description: Forest Ghost dashes behind an enemy, dealing damage based on his Physical Damage and AGI Then, lands on a random unblocked tile adjacent to the target and applies Rooted for several turns.
🔸Detailed data:
Accuracy: 100%
RT conversion (%SPD): 40%
Duration (turns): 2
%AGI as Physical Damage: 40 / 45 / 50 / 55 / 60%
%Physical Damage as Damage: 60%
Cooldown (turns): 5
Cast Range (tiles): 4
From 25th Dec, 2023 some exciting adjustments to the Phantom Strike Skill:
%AGI as Physical Damage: 60/70/80/90/100% => 40 / 45 / 50 / 55 / 60%
From Patch v0.2.23b, some exciting adjustments to the Phantom Strike Skill:
Accuracy: 85% => 100%
%AGI as Physical Damage: 50/60/70/80/90% => 60/70/80/90/100%
%Physical Damage as Damage : 50% => 60%
🔸Body Parts Bonus Phantom Strike Skill:
%AGI as Physical Damage
+0.5% per Uncommon part.
+1% per Rare part.
+5% per Epic part.
+10% per Legendary part.
+20% per Mythical part.
📍Description: Teardown Mastery passively increases Teardown Arrow's ignore Physical Defense.
🔸Detailed data:
Ignores Physical Damage bonus (%): 4/ 8 / 12 / 16 / 20.
🔸Body Parts Bonus Teardown Mastery Skill:
Bonus Teardown Arrow's Physical Defense penetration.
+0.1% per Uncommon part.
+0.2% per Rare part.
+1% per Epic part.
+5% per Legendary part.
+10% per Mythical part.
📍Description: Wind Hunter shoots a mighty arrow that penetrates through part of the target's physical defense Teardown Arrow can trigger a critical hit.
🔸Detailed data:
Cooldown: 3 turns
Accuracy: 100%
RT conversion (%SPD): 40%
Cast Range: 4
Physical Defense penetration(%): 5 / 10 / 15 / 20 / 25 %
From v0.2.20 Changelog, some exciting adjustments to the Teardown Arrow Skill:
Accuracy: 70% => 100%
RT conversion (%SPD): 35% => 40%
Physical Defense penetration(%): 25 / 30 / 35 / 40 / 45% => 5 / 10 / 15 / 20 / 25 %
🔸Body Parts Bonus Teardown Arrow Skill:
Physical defense penetration
+0.1% per Uncommon part.
+0.2% per Rare part.
+1% per Epic part.
+5% per Legendary part.
+10% per Mythical part.
Description: Sacrifice a significant amount of HP to unleash a powerful physical attack