Update Core Game – Adjusting Base Critical Damage Stats and Dmg Formula

The game development team always listens to and cares about the player’s experience. We understand that ending a match too quickly or having unbalanced power struggles can diminish the challenge and enjoyment of the game.

Balancing the stats and mechanics in the game is always an important factor in ensuring a better gaming experience. We believe that games should encourage players to use tactics, strategy, and careful thinking in every battle.

To address this issue, we have decided to implement an improvement in the game by modifying key statistics. Specifically, we will:

💠Change the Base Critical Damage stat from 200% to 150%

💠New DMG formula: Pdmg Hero -> Passive Increases Pdmg -> Armor Pen -> Pdef Opponents -> Crit -> Counter-Elements

This change will help reduce the quickness of some battles and encourage more thoughtful engagement in combat.

We hope that this adjustment will make the gaming experience more exciting and appreciate everyone’s contributions to building a more balanced gaming world.

Let’s test and embrace these changes and apply these stats in our upcoming tournament. We will continue to listen to the community’s feedback to further improve the game.

Wishing you fantastic gaming experiences!

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